Unreal: Render/Publish any sequence

Right now it is required to add subsequences to a master sequence in order to render or publish with AYON

It would be great if there was an option to select any sequence and render/publish even though they are not a part of a master sequence

If I can compare it would be more similar to how After Effects works, where you can select any comp and just render/publish. Very simple.

AffectsUnreal Engine

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Status

In Review

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Feature requests

Tags

Pipeline

Author

Olle Rydberg

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